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No texture in the fractured mesh

Open HugoPlacer opened this issue 2 years ago • 3 comments

When I destroy the object, the new fractured mesh doesn't have texture.

HugoPlacer avatar Aug 22 '22 08:08 HugoPlacer

When I destroy the object, the new fractured mesh doesn't have texture.

Under what type does this occur? From what I see all of the different types should preserve the original material. I will look further into this once I start using this on my project but I don't see any immediate issues which would cause this.

ZachAR3 avatar Apr 09 '23 16:04 ZachAR3

This issue is now occuring in one of my meshes. It seems to have something to do with how godot duplicates the material. Posted a help question here, which if unresolved will likely get put into an issue request. https://godotforums.org/d/33776-duplicated-material-turns-white

ZachAR3 avatar Apr 23 '23 15:04 ZachAR3

Can you reproduce this with the newest version? Also, can you try re-importing your meshes, maybe that can solve the issue.

Jummit avatar Sep 27 '23 17:09 Jummit