Unexpected-Keyboard
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InputType.TYPE_TEXT_FLAG_CAP_CHARACTERS and TextUtils.CAP_MODE_CHARACTERS ignored
This is not urgent for me, just something i noticed.
I have an input type with TYPE_TEXT_FLAG_CAP_CHARACTERS set, and Textutils.CAP_MODE_CHARACTERS returned in the EditorInfo. This is not picked up by Unexpected-keyboard, and i can't see anywhere in the code where it would be.