pico-rectangle
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Fix Ultimate C-Stick angles
Mx + CL/CR is supposed to produce an fsmash/ftilt/fair angled down, while Mx + Up + CL/CR is supposed to produce angled up.
In Ultimate, the coordinates required to do this are different than they are in Melee, so I have fixed them in Ult mode. This is also somewhat functionally distinct from just pressing CU/CD+CL/CR; I believe that's a frame perfect input, because Ult will read the angle of cstick on first frame for tilts/aerials. This has the additional effect of letting you access cstick nair in Smash 4 using Ult mode.
Also, just spitballing, because Ultimate has angled aerials (specifically Belmont fair & bair) the input combo of Mx + Up + CL/CR for up angled fair/bair feels arbitrarily difficult, as Up can conflict with your fastfall input. Would it be worth considering changing that input to My + CL/CR?
Logic updated as part of https://github.com/JulienBernard3383279/pico-rectangle/pull/21/