Flux
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3d mesh format
Hi, in your TestProj there is an .obj helmet mesh. But is it possible to load 3d mesh using other format, like for example .fbx or .gltf? Is there a way to load skinned/animated model? Thanks and congrats for your awsome PBR engine.
Cosmo
Hi,
The model loader should accept all common model formats including .fbx and .gltf. There is currently no way to load an animated model and play the animation in the engine however.
Thanks for trying it out!
Thanks! However, an animation loader system is scheduled for the next update? Do you think is it possible to improve your engine with this feature? Bye.
Sadly it is not scheduled, as I am working on other projects. The engine is also an experiment into rendering and animated models don't really contribute to being able to test out rendering algorithms.