canvas-particle-network
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Simple animated particle network using Canvas and JavaScript
Chrome is used. macOS 12.2.1 If you will zoom out, then zoom in as was before, then particles will have more accelerate/speed. Repeat this 2-3 times, and you will see...
I've been trying for a long time to figure out how to import this into typescript in an angular 4 app. Any thoughts?
The particles are blurry on a retina screen.
Div inside another div, the mouse interaction with the constellation has a x offset
Something like this https://codepen.io/SebaGarciaM/pen/VeEXoj just with your look/motion etc'.
I have a div (with some height of its own) above the canvas-particle div. Now, the mouse interaction with the particles is having some offset in the y-axis (same value...
Just a minor edit that allows the 'transparent' value as a background. It's soft, it works.
There is any option to have the canvas on position:absolute by default?
Fixes #6
Right now one can only set the canvas as transparent by using a transparent image. How about doing the same by setting the background to null or false?