Meshes.jl
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Computational geometry and meshing algorithms in Julia
The triangulation of a Quadrangle (with crossing sides - blue color) returns overlapping parts outside that quadrangle: Not sure, if this is intended ![grafik](https://user-images.githubusercontent.com/67096719/175968882-483dae29-0732-4796-bde4-c01d47336789.png)
This ought to work: ```julia julia> c = Ball(Point(0, 0), 1) ERROR: MethodError: no method matching Ball(::Point2, ::Int64) Closest candidates are: Ball(::Tuple, ::Any) at ~/.julia/packages/Meshes/6EgDO/src/primitives/ball.jl:17 Ball(::Point{Dim, T}, ::T) where {Dim,...
Currently our `Vec` type is an alias to `SVector` and that helped us get off the ground and move fast with implementations. The only problem with `SVector` is that it...
Might not be what you hoped people would use this for, but I want to 3-print something (I think) I can build with your package. But to do so I'll...
First off, great job on this package, I'm looking forward to testing it out. This is a followup to the discussion in https://github.com/JuliaGeometry/GeometricalPredicates.jl/issues/36 . I maintain a few packages that...
@juliohm suggested perhaps it would be a good idea to put some of our geometry code from OpticSim.jl in Meshes.jl. We currently support Bezier and NURBS patches, and Zernike, QType,...
Would be of interest to have a RectilinearGrid type? See an example at https://en.wikipedia.org/wiki/Regular_grid. This type of grid might not be so useful for applications, but it can be used...
Apologies if this is already possible and I just couldn't find it. It would be excellent to have methods for generating meshes from randomly ordered point clouds. Likewise, methods for...