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Update to OpenGL 4.6

Open holocronweaver opened this issue 7 years ago • 4 comments

I notice that a number of functions from GL 4.5 (e.g. glCreateSamplers) and 4.6 (e.g. glMultiDrawArraysIndirectCount) are missing.

I'd like to go ahead and update the bindings for GL 4.6.

Are wrappers generated from a script via GL C headers, or is wrapping done manually?

holocronweaver avatar Jun 24 '18 16:06 holocronweaver

That'd be great! I think they were done semi automatically with some regex/string transformation code.. The script probably got lost, but if it's anywhere it should be here: https://github.com/JuliaPackageMirrors/OpenGL.jl

SimonDanisch avatar Jun 24 '18 17:06 SimonDanisch

That would be pretty cool indeed. Just noticed that glBlitNamedFramebuffer (GL 4.5) is missing as well.

Is there any progress towards this yet? Might consider helping with this myself.

CarpeNecopinum avatar Nov 09 '18 08:11 CarpeNecopinum

@CarpeNecopinum No progress on my side. Feel free to have at it.

holocronweaver avatar Nov 12 '18 06:11 holocronweaver

https://github.com/JuliaGL/ModernGL.jl/pull/68

heyx3 avatar Oct 06 '21 17:10 heyx3

closed by https://github.com/JuliaGL/ModernGL.jl/pull/68

musm avatar Jul 20 '23 19:07 musm