Cthulhu segfaults
codeview tests segfaults:
- mac: https://github.com/JuliaDebug/Cthulhu.jl/pull/208/checks?check_run_id=3262559113
- windows: https://github.com/JuliaDebug/Cthulhu.jl/runs/3263004717
Another mac one: https://github.com/JuliaDebug/Cthulhu.jl/runs/3264482339. Ever seen this locally, @aviatesk? I've not seen it happen yet on Linux, locally or on CI.
No, I've never seen it in local test.
I just ran our test suites couple of times with a source build (specially, Version 1.8.0-DEV.315 (2021-08-07)), but couldn't really reproduce it.
I couldn't either. I tried "normally" and with --code-coverage --check-bounds=yes and that didn't catch it either, even in a loop of 20 repetitions.
Let's make a new release and hopefully this will be fixed one way or another. I suspect it isn't a new problem, just a newly-revealed problem.