Juju Adams
Juju Adams
For some reason, Firefox doesn't discover XInput gamepads but *does* discover DInput gamepads. Chrome is fine.
```GML show_debug_message("Broken") CO_BEGIN ... ``` throws ``` Invalid callv target #2 at gml_Object_obj_water_district_path_Step_0 (line 2) - TRACE("Broken") ############################################################################################ gml_Object_obj_water_district_path_Step_0 (line 2) ``` fixed by ``` TRACE("Broken"); //
Immediately runs coroutine code instead of waiting until the next step.
https://github.com/JujuAdams/Coroutines/blob/4e9f4ae392725931682ed14c702edc6855cc595f/scripts/CoroutineEventHook/CoroutineEventHook.gml#L57-L63 Extracting the correct event name based on `event_type` and `event_number` doesn't work in HTML5 for reasons I haven't yet looked into.