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Typo... I think

Open MichelVGameMaker opened this issue 1 year ago • 1 comments

In the accumulateHardLights() method from BulbRenderer class, shouldn't line 588 be: if (mode == BULB_MODE.HARD_BM_MAX or mode == BULB_MODE.HARD_BM_MAX_SELFLIGHTING) Instead of: if (mode == BULB_MODE.HARD_BM_MAX)

To use BM_MAX for both standard and selflighting ?

M

MichelVGameMaker avatar Aug 15 '22 13:08 MichelVGameMaker

Probably!

JujuAdams avatar Aug 15 '22 18:08 JujuAdams