Rely on original delegate for section row, delegate, and footer heights
Summary
This PR attempts to provide the functionality required on issue #424 here
The approach was to delegate on the original table view delegate's implementation of the heightForXXX and estimatedHeightForXXX family of methods.
The main issue faced is that given that those methods are optionals on the Objc protocol, then the return types aren't optional.
I was about to return UITableView.automaticDimension, which works similarly, but reading this piece of doc, it states that the value returned by heightForRow takes precedence over the property rowHeight. Following that logic, and to avoid breaking any current implementations, i delegated on the tableView's XXXheight and estimatedXXXHeight and properties, which i'm assuming (and please correct me if i'm wrong) are either properly set by users to the expected height or automaticDimension
Videos
https://user-images.githubusercontent.com/7192842/136675547-b8b79f25-7854-4b77-823e-678bb21e2df7.mp4
https://user-images.githubusercontent.com/7192842/136675549-9915e296-646d-4b7a-9abc-711da4961f4c.mp4
Steps to reproduce
Added on the iOS example: ViewController > SkeletonTableViewDelegate
func collectionSkeletonView(_ skeletonView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 10
}
func numSections(in collectionSkeletonView: UITableView) -> Int {
return 2
}
func numberOfSections(in tableView: UITableView) -> Int {
return 2
}
And to test the different heights you can use any set of hardcoded values, including automaticDimension
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if (indexPath.section == 0) {
return UITableView.automaticDimension
} else {
return 250
}
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
if (section == 0) {
return 10
} else {
return 50
}
}
func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
if (section == 0) {
return 10
} else {
return 50
}
}
Requirements (place an x in each of the [ ])
- [x] I've read and understood the Contributing guidelines and have done my best effort to follow them.
- [x] I've read and agree to the Code of Conduct.
Hi, @maadlog 👋🏼 thanks for this PR!
I've got a doubt about if this code works fine when the library calculates the number of rows. For example, in this line SkeletonCollectionDataSource.swift:42, we calculate the number of rows based on the height. But we are not considering that the sections or the cells could have different heights.
A possible solution could be using only this code when the developer defines the number of rows. WDYT?
Hi @Juanpe ! Sounds good! I'll give it a spin and submit again!
Hi @maadlog! Let me know if you need help to finish this feature :)
@maadlog, Any updates on that? Don't worry if you don't have the bandwidth to do it. Let me know, and I could continue the development 😉
Hi @Juanpe ! Sorry about the late response, i got swamped with the start of the year and didn't get any bandwidth to continue. Feel free to continue the development and thanks for the patience!
@maadlog Any updates on this? This may be very useful