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Half-Life 2 saw behaviour missing

Open SquirrelKiev opened this issue 1 year ago • 1 comments

In Half-Life 2, shooting a sawblade at a wall will embed the saw into the wall slightly. With Jolt, this is not the case. The saw also doesn't cut through zombies.

Tested on Garry's Mod with models/props_junk/sawblade001a.mdl.

SquirrelKiev avatar Aug 29 '22 19:08 SquirrelKiev

Looks like GetSurfaceNormal() is returning inverted surface normals which breaks this feature.

henkeswe avatar Sep 02 '22 22:09 henkeswe