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🎮🎵 Add the SpotifyAPI.NET library into Unity, enabling access to the Spotify Web API, allowing for control of Spotify and accessing the world of music

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while importing the package in unity 2021.1.24f. I get this error. try my best to resolve it but failed.

please tell me how to solve this.. using this as my url : http://localhost:7000/callback port 7000

Hi everyone! We are getting this error and don't know how to solve it. "player command failed no active device found" We are grateful for all your tips. THANKS!

SpotifyAPI-NET has been updated. A missing part of the API has been added in this update (https://github.com/JohnnyCrazy/SpotifyAPI-NET/issues/648) Updating to the newest version will provide access to the currently missing TrackMeta...

Example scene working flawlessy on Win10 but on Android 11 there's following error when trying to authenticate. ``` Exception opening browser for auth: 'System.ComponentModel.Win32Exception (0x80004005): mono-io-layer-error (0) at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo...

Should be able to provide a custom .html file for redirect url in `SpotifyAPI.Web.Auth.EmbedIOAuthServer`

enhancement

Title explains it, used the example scenes and when trying to play a song through the search it debugs as playing, no sound though and through liked songs it produces...

As of v2.0, there is no way to detect auth denial with S4U. It's implemented in SpotifyAPI-NET, but throws an exception when it occurs. Implement a method to detect and...

enhancement

I imported the plugin into an empty project. I tested by running all_controls example scene. When backend is set to IL2CPP, authentication seems to fail and none of the controls...

Hi, I have configured the app according to the instructions. When I hit play and click the "Connect" button in the "MobileScene" I get the following logs: 1. Spotify4Unity -...