Spotify4Unity
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Error: player command failed no active device found
Hi everyone! We are getting this error and don't know how to solve it. "player command failed no active device found" We are grateful for all your tips. THANKS!
Hi everyone, We are getting the same error. Could some help us out please? Thank you in advance.
Same problem here... Have you found a solution?
I found that you can gather the devices before playing. It's a hack but just to get over to the next step. you gather the devices and then pass them into the request
DeviceResponse devices = await client.Player.GetAvailableDevices();
string s = $" Devices: {devices.Devices.Count}";
for (int i = 0; i < devices.Devices.Count; i++)
{
s += $"\n{devices.Devices[i].Name}";
}
Debug.Log(s);
// Play track in context of the playlist
PlayerResumePlaybackRequest request = new PlayerResumePlaybackRequest()
{
ContextUri = _contextUri,
OffsetParam = new PlayerResumePlaybackRequest.Offset() { Uri = _track.Uri },
DeviceId = devices.Devices[0].Id
};
await client.Player.ResumePlayback(request);