JoshEngebretson

Results 37 issues of JoshEngebretson

As this increases build times

ATOMIC 2: Potentially Irrelevant

How about on D3D11?

priority: low
ATOMIC 2: Potentially Irrelevant

For example: MyButterflies

ATOMIC 2: Potentially Irrelevant

- [x] Particle emitters have no way to stop them from emitting, disabling removes all particles for emitter from scene - [ ] 2D physics collision events have a b2contact...

type: enhancement
ATOMIC 2: Potentially Irrelevant

void SceneViewWidget::OnPaint(const PaintProps &paint_props) has an early out on resize, which is causes flicker

type: bug
priority: low
status: requires clarification

Component inspector fields are valid as of the start function, they are not valid in the constructor as the object has not been created (so the fields couldn't have been...

type: enhancement
status: multiple issues

Changes to a prefab will not be stored unless the prefab is either broken or saved

status: requires clarification

.. instead of generating a new one

type: enhancement
priority: low