Playnite
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Low resolution (blurry) rendering on non-primary displays
Bug Description
This happens on displays that have 125% or higher DPI scaling. It's due to the fact that we don't have a per-display DPI awareness enabled. We can't enable that right now, because we are targeting older .NET 4.6.2 and there are some issues with it (I tried really hard to make it work).
Workaround is to set display scaling to 100%. Proper solution would be to upgrade to .NET 4.8, but that comes with other issues mainly related to dependencies and plugins, so this will have to be fixed as part of #1141 with transition to new .NET runtime.
To Reproduce
No response
Diagnostics ID
none
Screenshots
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