GoB
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How can i just update the location of the mesh
in some workflows the artists change the position of meshes in blender but keep them in zbrush at their origin, in such a scenario the transform of the object should not be applied to what comes out of zbrush but keep the transform that was set in blender.
Single Asset Workflow description: In this workflow the artist works on a single tool in Zbrush but has a setup with multiple objects in blender. The position in Zbrush should not be changed while in blender the artist wants to freely place the asset in Blender to a specific location such as a relative position to a other object. And at any time send the object over to Zbrush again for some adjustments without changing the position in zbrush.
- send object from blender at any location
- in zbrush update the mesh at the existing location without moving it.