JonnyOThan
JonnyOThan
Probably not actually using the freeiva crouch, because that would change the anchor point for the camera. But it should alter the collider somehow. Maybe we just make the collider...
ALCORFoodStation, the one in the angler pod, etc
B9 has a number of custom props that need VR setup.
![image](https://github.com/shadowmage45/TUFX/assets/9804078/92bcceac-bcb6-40b1-99d6-499d0bc0afdc) Probably related to eve/scatterer, but it goes away when HDR is disabld.
![image](https://github.com/shadowmage45/TUFX/assets/9804078/5a6a5274-c439-4823-a3df-a91089700e7f) ![image](https://github.com/shadowmage45/TUFX/assets/9804078/cf9aac4c-c40b-461c-a586-a723eddefeb7) Starting in 1.0.7 we started applying postprocessing to ALL the cameras, so maybe this is getting double-applied somehow.