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Run automatic tests for your mod inside Factorio

Results 22 faketorio issues
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I've barely started using faketorio, but it looks like it always requires manual interaction in order to run tests. Is this true? It would be really nice to have it...

The mocking in faketorio is useful, but it would be awesome if I could use the same API as in my busted tests: https://olivinelabs.com/busted/#spies-mocks-stubs

Uses the HOME environment variable on Unix, and USERPROFILE on Windows. I've tested the former and it works great. Not sure about the latter. I didn't add an automated test...

I think the standard place for a .faketorio file should be in the user's home directory, since it contains information which is not specific to any mod. It would be...

You have an example where a function `myMod.is_setting_enabled()` gets mocked. How is `myMod` exposed in this case?

Is there a way to wait one or more frames during a test? It would be nice to be able to handle interactions over time in order to avoid faking...

While working on factorio-todo-list on a mac which has factorio installed via steam, I discovered that faketorio doesn't quite work out of the box. First Issue - confirm launch with...

There should be support for graphics and other resources

To generate all info needed for a release this command should do the following: - collect changes from the changelog (last tag -> now) - create changelog entry - changelog...