Mohammad Laadidaoui

Results 7 comments of Mohammad Laadidaoui

Hey, is this still available for contribution ?

Putting 360° as the rotation without using `RotateMode.FastBeyond360 ` wont rotate the object, because 360° is same as 0°. Adding `RotateMode.FastBeyond360 ` allows u to not consider 360° equal to...

Same for me, I was building an APK using Unity (floatingIslands is the project/APK name). The building was fine, uploaded artifact fine, but didnt have permission to download it to...

I dont understand what you mean by mosaic processing 🤔 Okay that's fine, is there anywere it should be added ?

Yes that would be reaally appreciated