Mohammad Laadidaoui
Mohammad Laadidaoui
Hey, is this still available for contribution ?
Is there any solution to this ?
Putting 360° as the rotation without using `RotateMode.FastBeyond360 ` wont rotate the object, because 360° is same as 0°. Adding `RotateMode.FastBeyond360 ` allows u to not consider 360° equal to...
Did you find any solution?
Same for me, I was building an APK using Unity (floatingIslands is the project/APK name). The building was fine, uploaded artifact fine, but didnt have permission to download it to...
I dont understand what you mean by mosaic processing 🤔 Okay that's fine, is there anywere it should be added ?
Yes that would be reaally appreciated