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Using PCB-Gcode in Fusion 360?
I'm trying to use PCB-Gcode in Fusion 360.
I have installed PCB-Gcode 3.6.2.4 it into the same directory as the rest of the ULPs.
The good news is that the "pcb-gcode-setup.ulp" works fine.
However, when I try to run the "pcb-gcode.ulp" program, I get the following error message in Fusion 360:
/Users/jim/Library/.../examples/ulps/examples/pcb-gcode.ulp(1387):
polygons loop is depreciated. Use polyPours polyShapes polyCutouts instead.
Is there a way to fix this?
An old post I made explaining my trial a few years ago might give you some ideas.
https://groups.io/g/pcbgcode/topic/75874702#8182
I should give it another trial. Fusion360 fixed something, maybe.
Hi Jim,
You don’t have to run pcb-gcode directly, just set your options in pcb-gcode-setup, then click the Make my board (forget the exact wording) button. Give that a shot and see how it works.
Sent from my iPhone
On Jul 25, 2022, at 3:10 PM, TSJim @.***> wrote:
I'm trying to use PCB-Gcode in Fusion 360.
I have installed PCB-Gcode 3.6.2.4 it into the same directory as the rest of the ULPs.
The good news is that the "pcb-gcode-setup.ulp" works fine.
However, when I try to run the "pcb-gcode.ulp" program, I get the following error message:
**/Users/jim/Library/.../examples/ulps/examples/pcb-gcode.ulp(1387):
polygons loop is depreciated. Use polyPours polyShapes polyCutouts instead.** Is there a way to fix this?
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