rusherhack-issues
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Improvements to relations
Store relations with UUID instead of only username so that it will work if a players username gets changed.
There should also be some sort of "last seen" property so that users can see when they have last seen their friend or enemy
What about offline mode servers? If it is stored by UUID that may cause issues, could there be an option to choose to use UUID or username?
What about offline mode servers? If it is stored by UUID that may cause issues, could there be an option to choose to use UUID or username?
It would check both the UUID and the saved username to avoid issues like this.