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[FEATURE] Auto Enchanter For Armor and Tool

Open FaxHack opened this issue 1 year ago • 4 comments

What feature would you like to be added.
An Auto Enchanter module that automates enchanting armor and tools with customization options. The module should support two main modes:

  1. Max Enchantment Mode: Automatically applies the best possible enchantments for the item being enchanted.
  2. Specific Enchantment Mode: Allows the user to define specific enchantments to apply to each item, such as Mending, Efficiency V, or Sharpness V.

The module should work with enchantment books and an anvil (or an enchanting table where applicable) and provide a UI to configure enchantment preferences.

Is your feature request related to a problem? Please describe.
No, this is not related to a problem but would improve convenience and efficiency when enchanting items.

Additional context

  • Include a toggle for switching between Max Enchantment Mode and Specific Enchantment Mode.
  • The module should automatically use experience levels or XP stored in bottles if available.
  • Provide chat notifications when items are successfully enchanted or if the required materials (books, XP) are missing.
  • Example configuration options for Specific Enchantment Mode:
    • Helmet: Mending, Protection IV, Unbreaking III, Respiration III
    • Pickaxe: Efficiency V, Fortune III, Mending, Unbreaking III
    • Sword: Sharpness V, Looting III, Mending, Unbreaking III

This feature could also include safeguards to avoid applying enchantments that conflict with already existing ones on the item.

FaxHack avatar Dec 18 '24 18:12 FaxHack

https://github.com/Earthcomputer/clientcommands has /cenchant

gggghuuh avatar Dec 19 '24 04:12 gggghuuh

https://github.com/Earthcomputer/clientcommands has /cenchant

that would work only if the server isn't paper based

CherkaSSH avatar Dec 19 '24 19:12 CherkaSSH

paper fixes rng manipulation, it is not possible afaik

gggghuuh avatar Dec 20 '24 04:12 gggghuuh

What feature would you like to be added? An Auto Enchanter module that automates enchanting armour and tools with customization options. The module should support two main modes:

  1. Max Enchantment Mode: Automatically applies the best possible enchantments for the item being enchanted.
  2. Specific Enchantment Mode: The user can define specific enchantments to apply to each item, such as Mending, Efficiency V, or Sharpness V.

The module should work with enchantment books and an anvil (or an enchanting table, where applicable) and provide a UI for configuring enchantment preferences.

Is your feature request related to a problem? Please describe. No, this is unrelated to a problem but would improve convenience and efficiency when enchanting items.

Additional context

  • Include a toggle for switching between Max Enchantment Mode and Specific Enchantment Mode.

  • The module should automatically use experience levels or XP stored in bottles if available.

  • Provide chat notifications when items are successfully enchanted or if the required materials (books, XP) are missing.

  • Example configuration options for Specific Enchantment Mode:

    • Helmet: Mending, Protection IV, Unbreaking III, Respiration III
    • Pickaxe: Efficiency V, Fortune III, Mending, Unbreaking III
    • Sword: Sharpness V, Looting III, Mending, Unbreaking III

This feature could also include safeguards to avoid applying enchantments that conflict with already existing ones on the item.

You should use this to avoid overusing XP levels or let u pick the order of how the books are being used on the anvil https://iamcal.github.io/enchant-order/

FaxHack avatar Dec 20 '24 14:12 FaxHack