Johferson

Results 10 comments of Johferson

> This may be an issue related to your computer's graphics drivers. Can you try checking for driver updates in Windows Update? It seems that it's more of an AMD...

btw I forgot to put the full error message: --------------------------- Error --------------------------- [openfl.display.Shader] ERROR: Error compiling fragment shader Fragment shader failed to compile with the following errors: ERROR: 0:65: error(#132)...

is it fixed now? couldn't really see it because i am busy for my upcoming tests

Currently, no. Albums in Freeplay use Adobe Animate's Texture Atlas system (not to be confused with Spritesheets by Flash CS6 and onwards), and you need to have knowledge about Haxe...

ok so i added extends Module and now it shows Null Object Reference error I have skill issue

..right. whatever i do, it doesn't work

> It's not a "rigging" tool. It's a way to export animations called a "texture atlas" that is very memory efficient and space efficient. You can do it right now...

> > > It's not a "rigging" tool. It's a way to export animations called a "texture atlas" that is very memory efficient and space efficient. You can do it...

> Adobe Animate Texture Atlases use JSON to specify individual symbols in an animation, along with an Animation.json to dictate how those symbols move. This is as opposed to the...