Joegen

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Same issue, here. Same modpack. It also teleports some people inside walls, floors unrelated even if they are close to a portal or not. Also in another note same teleporting...

> [Server thread/INFO] [Portal/]: [Portal] request teleport Keeps happening but teleporting inside walls is rare. In the logs here you can see the issue. I have extracted a shot time-frame...

`[09Apr2020 15:54:56.738] [Server thread/INFO] [Portal/]: [Portal] request teleport Kartofche minecraft:overworld (-1313 70 28)->(-1313 70 28) [09Apr2020 15:54:56.738] [Server thread/INFO] [STDERR/]: [net.minecraft.network.play.ServerPlayNetHandler:func_175089_a:1478]: java.lang.Throwable [09Apr2020 15:54:56.738] [Server thread/INFO] [STDERR/]: [net.minecraft.network.play.ServerPlayNetHandler:func_175089_a:1478]: at net.minecraft.network.play.ServerPlayNetHandler.func_175089_a(ServerPlayNetHandler.java:1478)...

The teleportation in to walls generally happens when the player moves quickly while they have minor lag. What do you mean by the other side not being loaded. In terms...

Thank you for the quick responses and feature implementation. Where can I get you a coffee or a beer(Patreon, paypal, etc..)?

Created an OCIO profile form the OpenDRT-param DCTL's default values. It uses T-Log E-gamut as a base. (It also has a bunch of other stuff) https://github.com/Joegenco/PixelManager