Helis handling/movement
Scope
Core
Enhancement
I believe it would be nice to adjust a bit how often the drivers of the helis will move left and right.
Use case
Its annoying as a human gunner to try to keep focus while a bot is driving. (I know this is a recent change this is just an enhancment and its not critical at this moment, but just to keep trace of it.)
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- [x] I have read the contribution guidelines on reporting bugs and the code of conduct.
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Do you have some proposals how you would want them to move? Then I can have a look at if that would be possible, now that we don't use paths in the air at all anymore...
I was just thinking about tweaking it a bit, mostly kind of how the intervals for the bots to move sideways or to jump work now. But I haven't checked on how was this implemented for the air vehicles.
Example: once in the air vehicle (for this example an attack chopper, not a little bird but an US AHZ1 or RU havok ) the bots take off and they do try to follow an enemy in their sight if there is a target, but avoid rotating too much, or they cuold also have a chance of staying middair floating while targeting an enemy, withut the need of moving forward (unless they detect they are being fired with an rpg or similar).
idk, these are all ideas but without a proper investigation on it.