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Effortlessly convert League of Legends models to glTF, with textures and animations.

Results 27 LeagueConvert issues
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Right now only Windows builds are created. Adding Linux builds should be pretty easy, but MacOS might not be possible since I don't have any Mac devices. The workflow also...

enhancement

Currently, the only way to "hide" hidden sub meshes in the vnext version is to completely remove them from the model. It's possible to use a glTF extension to mark...

enhancement

This shouldn't be too hard, since I already had this working in an experimental version.

enhancement

This probably won't happen anytime soon.

enhancement
help wanted

.NET MAUI GA is Q2 2022, probably won't do much until then.

enhancement

Currently the only option is to save as binary glTF. A good addition would be an option to save textures separately, so they can be easily edited.

enhancement

## This issue is only for issues with materials The issues can vary from incorrect textures to missing transparency. Not all of these issues can be (easily) fixed, but it...

bug
help wanted

Not sure if this is possible, last time I tried I ran into issues because the current WadFile implementation isn't thread safe.

enhancement