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lightweight header-only Lua - C++ adapter / binding

Lua-Adapter

Use this C++-class to bind Lua 5.3+ or even MoonScript to C++.

Usage

#include "LuaAdapter.hpp"

int main(){
  LuaAdapter lua{"test.lua"};

  int width {0};
  lua.Get("width", width);  // width=600

  return 0;
}

Build and test Lua-Adapter using g++

$ g++-8 the_program_above.cpp -std=c++17 -llua -ldl

Please see more examples.

Build Lua 5.4.2 and test Lua-Adapter using CMake

The CMakeLists.txt in this directory downloads Lua, builds it and test-runs test.cpp.

$ cmake ./
$ make

It should be possible to build a (test-)project from here with Jetbrains CLion. (If the very first attempt to build fails, try Build > Rebuild 'test_lua' from the menu.)

Support for older g++-versions

If the latest g++ features are not available on your system (for example on Windows), then try Lua-Adapter/MiniLua. This is a somewhat minimal and simple version of Lua-Adapter which does not make use of new features (like if constexpr etc.)