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Change aim_max_move_pixels while midfight with hotkey

Open 2fersen opened this issue 2 years ago • 0 comments

Hey guys, i really would love to set a hotkey to increase the aim_max_move_pixels, while fighting if the enemy is pretty near to me. on far to middle distances like 2 or 3 is enough, but if there is a genji jumping arround like 20 pixel would be good.

Maybe someone thinks thats a good idea to do it, if not maybe i will try i don't know any kotlin, just python, but i will give it a try.

2fersen avatar Sep 05 '23 12:09 2fersen