Jipok
Jipok
With the minimap, when I open the command window, such a bar appears:  Also, the minimap does not drag with the mouse if you click and drag without releasing...
https://github.com/rxi/lite-plugins/pull/39 works good
Perhaps I shouldn't produce unnecessary entities. @rxi, why did you choose `math.ceil(1 * SCALE)`? This gives a thickness of 2 pixels already with `SCALE == 1.01`. Looks too thick even...
https://github.com/uramer/lite-plugins/pull/1
I made a simple [datapack](https://github.com/pop4959/Chunky/files/7582914/ChunkyPreGen.zip) that checks if the server is empty every 5 seconds. Continues/pauses generation accordingly. Screenshot with code  Although it runs the command every 5 seconds...
Good font rendering example:   Teeworlds game. Client from DDNet. 5. There is also a good chat implementation. Server messages, regular and in team chat are different in color....
I just forgot that a round does not always end with a map change.
> I think this can be closed? Why don't you want to add this event? In last commit I corrected the remark. Now it will look like this: ``` on_game_start...
Perhaps this is not the best name. For me on_round_start and on_round_end sound better. But I followed the original name.
I missed the documentation. It says: ``` There is currently no hook for when the game starts. However, existing modes assume it starts with the ``on_map_change`` call. When a game...