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Jimmy's Epic Config System

Results 21 JECS issues
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DataFile contains a `FileSystemWatcher`. Currently there's no way to dispose of this manually.

When using the `OnFileReloaded` callback in Unity apps, I pretty much always have to jump back to the main thread, since Unity doesn't let you do much from other threads....

feature/enhancement

I.e. you should be able to save and load IEnumerable, ICollection, IReadOnlyList. Internally the library would just handle it like an array

feature/enhancement

Suppose I have the following class: ```csharp public class Color { public byte R, G, B; public Color(byte r, byte g, byte b) => (R, G, B) = (r, g,...

feature/enhancement

I was just weighing the pros and cons of INI or YAML for my upcoming game when I fell aware to SUCC. I totally dig it! Just one question; with...

Currently the order members are listed in an [apparently nondeterministic order](https://docs.microsoft.com/en-us/dotnet/api/system.type.getfields?view=net-5.0), however in my experience it is almost always the derived class members and then the base class members, in...

feature/enhancement

As requested here is the issue to track this. In the current LW beta all .succ files I have checked have content on the last line. While very minor is...

Today I had to write `0.5333333333`. It would be much better to write `1/3 + 0.2`.

feature/enhancement

```csharp [Flags] enum Flags { None = 0, UnionJack = 1, USA = 2, Communist = 4, SouthKorea = 8, } // ... var file = new DataFile("example"); var communistBritain...

feature/enhancement

The core of this project was written when I was a much less seasoned programmer, and SUCC as a whole is not up to my current standards of code quality....