JECS
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Jimmy's Epic Config System
DataFile contains a `FileSystemWatcher`. Currently there's no way to dispose of this manually.
When using the `OnFileReloaded` callback in Unity apps, I pretty much always have to jump back to the main thread, since Unity doesn't let you do much from other threads....
I.e. you should be able to save and load IEnumerable, ICollection, IReadOnlyList. Internally the library would just handle it like an array
Suppose I have the following class: ```csharp public class Color { public byte R, G, B; public Color(byte r, byte g, byte b) => (R, G, B) = (r, g,...
I was just weighing the pros and cons of INI or YAML for my upcoming game when I fell aware to SUCC. I totally dig it! Just one question; with...
Currently the order members are listed in an [apparently nondeterministic order](https://docs.microsoft.com/en-us/dotnet/api/system.type.getfields?view=net-5.0), however in my experience it is almost always the derived class members and then the base class members, in...
As requested here is the issue to track this. In the current LW beta all .succ files I have checked have content on the last line. While very minor is...
Today I had to write `0.5333333333`. It would be much better to write `1/3 + 0.2`.
```csharp [Flags] enum Flags { None = 0, UnionJack = 1, USA = 2, Communist = 4, SouthKorea = 8, } // ... var file = new DataFile("example"); var communistBritain...
The core of this project was written when I was a much less seasoned programmer, and SUCC as a whole is not up to my current standards of code quality....