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Perspective camera exporting issue

Open JiayinCao opened this issue 5 years ago • 2 comments

Perspective FOV doesn't work very well somehow.

Maybe the new version Blender changes the way it works, need investigation.

JiayinCao avatar Mar 12 '19 14:03 JiayinCao

@JiayinCao I think the problem is that you apply the 'scale' value of the camera object. The trick is ignore these values in the camera matrix when export the scene. I hoppe this help you. imagen As you can see, the camera values don't change, but the scale.. imagen

povmaniaco avatar Mar 28 '22 08:03 povmaniaco

Yeah, this is possible.

Whenever it comes to scaling on things like camera, spot lights sources, it is always sort of tricky. And it was never my intention to implement all the features in Blender as I never had the time to keep maintaining all these sort of bugs. And it is also biased from my original motivation. The whole thing about SORT working in Blender is just for me to have a decent environment to iterate, rather than working perfectly well in Blender. I'm sure you can find tons of issues like this, which is unfortunate.

Anyway, I'll take a look whenever I got a chance. There should be a fairly easy fix.

JiayinCao avatar Mar 29 '22 18:03 JiayinCao