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A project primarily used to test UE5 Mass AI system

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AI can't building,What's wrong? I run the project and FPS is to low when AI collect resources!

Due to the update of 5.02. can't compile the project in 5.02.

Hey :) Took a bit of time to fix the building issues some users were encountering. It now boots on 5.0.1. Cheers!

MassStateTreeClaimSmartObjectTaskPlus.h(25): [] Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'EMassSmartObjectClaimResult' MassStateTreeSmartObjectEvaluatorPlus.h(22): [] Unable to find 'class', 'delegate', 'enum', or 'struct' with name 'FMassSmartObjectRequestResult'

Complie Error : Could not find definition for module 'AnimToTexture', (referenced via Target -> MassAITesting.Build.cs)

Hello, this project is fantastic! I have learned a great deal from it. Have you considered creating a demo that integrates the MassEntity system with SaveGame?