HLSL autocomplete missing common semantics
What I'm seeing
Common semantics are missing from autocomplete in Rider. A list of missing semantics are:
TEXCOORD0(more generally,TEXCOORD{n})SV_POSITIONPOSITIONINTERNALTESSPOSSV_TESSFACTORSV_INSIDETESSFACTOR
though there may be others. The following screenshot shows the autocomplete suggestions when beginning to type SV_POSITION.

If it would be helpful I can provide more screenshots of what appears when I start typing those other semantics.
Expected behavior
These common semantics would be included as autocomplete suggestions.
Environmental Setup
- Rider version:
2022.3.1 - Unity version:
2021.3.16f1(LTS) - Jetbrains Rider Editor package:
3.0.18
The shaders are included in the .csproj file in the following way:
<None Include="Assets\Materials\Shaders\Plot.shader" />
Other features are functioning correctly, including code formatting, syntax highlighting, and context-aware features such as recognizing when #include'd files are used or not.
Lastly, these shaders are being written in ShaderLab files with a .shader extension and are within HLSLPROGRAM and ENDHLSL.
Other Notes
Tested on 2 different PCs running Windows 11 and on several different Unity projects.
Originally asked here: https://github.com/JetBrains/resharper-unity/issues/216#issuecomment-1384092151
Thanks. After investigation, these are intrinsics that are automatically defined, rather than defined in files that are added to the context via #include. As such, the system doesn't know about them unless we also add them to the parse context.
Thanks so much for looking into this! If there’s a way for me to PR adding these to the parse context I’d be happy to.