Jesse Talavera
Jesse Talavera
I'd appreciate this, too. I'd also be okay with disabling spellcheck for the entire template directory.
> I've confirmed that generating random MAC addresses fixes the issue and allows more than 2 players to join a multiplayer session. That's awesome! Can't wait to see what you...
Could you show me a screenshot of the behavior you expect from DeSmuMe, and the (closest you can get to an) equivalent in melonDS DS? Being able to visualize this...
Thanks for clarifying, I'll look into this when I get a chance.
Sure, this is doable. I didn't implement memory descriptors because RetroAchievements doesn't need them for DS games -- it just needs main RAM and SRAM. But I didn't know that...
Sure! Submit a PR when you're ready, and be sure to include test cases. Let me know if you need some guidance.
Could you tell me the following: - What devices are you using to play melonDS DS? And what OS are they running? - Could you [post a log](https://docs.libretro.com/guides/generating-retroarch-logs) from whichever...
Could you please post a log file with debug-logging enabled? You'll want to set the logging options like so:  This will provide information that may help me...
I can't reproduce this on Windows, haven't tried it on my Steam Deck yet. I've been rapidly opening/closing the emulated lid with the "Close Lid" button.
I can't reproduce this on my Steam Deck, either. @konradmoesch @kirooi Could you post your RetroArch config? When you do, make sure to remove sensitive information like your RetroAchievements password.