Marcus Ramse

Results 67 comments of Marcus Ramse

Now that we have icons for keyboard, there are a few approaches to switching out the font button icons (a feature which also has to be implemented). These are some...

For netplay, an easy fix is to set (and freeze) the layout for each player when the session starts. Example: - Player 1: QWERTY: Z and X - Player 2:...

~~I just realised with the comment above that we would require a section of the font for each gamepad (which in hindsight would be good to have anyways).~~ ~~`0x80` ->...

I personally think `SYSTEM_HIDE_GAMEPAD_OVERLAY` should some kind of meta-flag (possibly in bundling) and not part of the binary API. Mostly because it's device-specific and showing unused buttons in the overlay...

Yeah, custom metadata would be nice as long as games aren't required to have it, and that games will run the same even if the runtime doesn't know about it....

Might be worth documenting a special case where `TIME` can be set to 0 for MCU-based devices (i.e. arduino) which won't have a system clock, so that games can handle...

Regarding implementation, are you thinking that this sequencer would be implemented in the "hardware", or as a small optional library bundled into carts which would use the existing `tone(...)`? I'm...

Might be worth adding a `release date` field to the metadata, both for sorting and info.

> As far as I understand, there is an important difference between traceUtf8 and textUtf8. The former outputs text to the console, which expects a UTF8 encoded string. The latter...

This is some rigorous testing! I think it's on the right track, and the invalid-codepoint characters are a nice addition. It's a difficult situation. I still believe in what I...