Results 2 issues of Jerry Verhoeven

Documentation says: > When attached to a NobleSprite, this is called by NobleScene:draw() when added to a scene. For non-NobleSprite sprites, put this method inside your sprite's draw() method, or...

documentation
support request

Suggestion to add: `private void OnTransformParentChanged() { m_forceUpdate = true; }` In the TextProOnACurve class.