DU-Industry-HUD
DU-Industry-HUD copied to clipboard
CPU Overloads... possibly more of a question
Obviously running a significant factory and getting a CPU overload. I've turned both _elements by frame _ and refreshed by frame down to 10. It crashes seconds after the final refresh that stabilizes the element counts pictured here
I can turn it down more and get the same result, just more delayed. The question is.... if we go to a "Machine Control System", will it lighten the overhead? Or will it potentially make it worse?
Just as added thoughts... we are maybe 40% into this build
performance improvement on the way