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CPU Overloads... possibly more of a question

Open smooreace opened this issue 2 years ago • 2 comments

Obviously running a significant factory and getting a CPU overload. I've turned both _elements by frame _ and refreshed by frame down to 10. It crashes seconds after the final refresh that stabilizes the element counts pictured here image

I can turn it down more and get the same result, just more delayed. The question is.... if we go to a "Machine Control System", will it lighten the overhead? Or will it potentially make it worse?

smooreace avatar Oct 30 '22 18:10 smooreace

Just as added thoughts... we are maybe 40% into this build

smooreace avatar Oct 30 '22 18:10 smooreace

performance improvement on the way

Jericho1060 avatar Nov 05 '22 20:11 Jericho1060