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mDd - Quake3 Client Proxymod

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While using current master (9c1f95c), haven't tested it on previous versions, there is error while having `g_synchronousClients 1`, it cause to use snapshots instead vm pps_offset, at reborn the first...

This enables a dynamic optimal pitch angle for plasma climbing, with some new cvars. This picture has been the reference for these angles: ![image](https://user-images.githubusercontent.com/1468693/152670564-803e25a7-aa87-4303-bf54-4a2e253a0a52.png) The code and cvars refer to...

I thought it was my PC when i first tried this hud, but now i have a new medium gamma pc and still dropping FPS. Ryzen 5 2600X RTX470 4gb...

if possible have it track plasma shots too? would assume this already crossed your mind:-) does sound a bit silly but why not, mayhe bfg too but putting ideas out...

a chsinfo which could tell you how close you are to the ground, ground being 0 ofc maybe base this off the y of maps if that makes sense? so...

enhancement