No Liquid Glass on iOS 26
I was able to bring Liquid Glass manually by running vtool -set-build-version ios 15.0 19.0 -replace -output Apollo.app/Apollo Apollo.app/Apollo in the Payload directory
Note for anyone trying this, I got a duplicate LC_RPATH crash after changing the sdk version. You can check this with otool -l Apollo.app/Apollo | grep -A 2 LC_RPATH
If LC_RPATH is displayed more than twice, you should run:
install_name_tool -delete_rpath "@executable_path/Frameworks" Apollo.app/Apollo
Running these commands will display warning: changes being made to the file will invalidate the code signature in: Apollo.app/Apollo. You can choose to get rid of the warnings with codesign --remove-signature Apollo.app/Apollo, but in my testing this is not needed.
After that, zipping back up the payload file and sideloading works on iOS 26! Unfortunately, this was the only way I was able to replicate Liquid Glass. If we could find runtime hooks, that would be a better solution.
Liquid Glass Screenshots:
I appreciate this a lot! There is an issue that I am having with it crashing in compact mode though
Attaching crash logs here would help debug the issue. You can get them from Settings -> Privacy and Security -> Analytics & Improvements -> Analytics Data
Attaching crash logs here would help debug the issue. You can get them from Settings -> Privacy and Security -> Analytics & Improvements -> Analytics Data
Here is the most recent crash report
Thought I'd also add in my crash log of it helps! Been mostly crashing when scrolling through the app.
Exact same crashes in both cases here. The crash happens in UIGraphicsBeginImageContextWithOptions when AsyncDisplayKit (Texture) tries to render images asynchronously. In 26, Apple deprecated that API in favor of UIGraphicsImageRenderer.
Iβll experiment with swizzling around this and see if itβs even feasible.
If that is the issue, the easiest fix would be to hook +[ASImageNode createContentsForkey:drawParameters:isCancelled:] and replace it with your own implementation that uses UIGraphicsImageRenderer. Doing so shouldn't be difficult since the original is open source: https://github.com/facebookarchive/AsyncDisplayKit/blob/master/Source/ASImageNode.mm#L452
Can anyone share this modified ipa? Please π
This would be cool to see. Signing apps like βFeatherβ have an option to enable Liquid Glass forcibly- however I do not believe it does so in the same way.
Doing that crashes the app on startup.
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Tried this out. Some weird issues on initial load of the app where the icons and text are funky. Also starts crashing constantly so I switched back to the original version. But it looks good once the icons and text refresh when I click them or change views.
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Tried this out. Some weird issues on initial load of the app where the icons and text are funky. Also starts crashing constantly so I switched back to the original version. But it looks good once the icons and text refresh when I click them or change views.
Did you try out the newest version? I added a tweak that fixes most of the crashes, like when using compact mode or collapsing a comment with an image.
I added a helper script and GitHub Action to help with applying the patch (instructions).
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Tried this out. Some weird issues on initial load of the app where the icons and text are funky. Also starts crashing constantly so I switched back to the original version. But it looks good once the icons and text refresh when I click them or change views.
Did you try out the newest version? I added a tweak that fixes most of the crashes, like when using compact mode or collapsing a comment with an image.
Thanks for creating this! I'd be happy to accept a PR to include this here directly.
How did you create the injected IPA? I'm on Developer Beta 9 and get crashes in createContentsForkey when I sideload ImprovedCustomApi and com.dankrichtofen.apollofix_1.0.0-1_iphoneos-arm64.deb with Sideloadly, but they go away if I install just your combined Apollo-1.15.11_ImprovedCustomApi-1.2.4_Liquid_Glass_Fixed.ipa directly.
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Tried this out. Some weird issues on initial load of the app where the icons and text are funky. Also starts crashing constantly so I switched back to the original version. But it looks good once the icons and text refresh when I click them or change views.
Did you try out the newest version? I added a tweak that fixes most of the crashes, like when using compact mode or collapsing a comment with an image.
Awesome! Trying it out now. So far no crashes! So only issue left is the funky icons/text thing going on on the bar. Weirdly opening posts and changing views fixes it instantly not sure why it has issues on launch.
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Tried this out. Some weird issues on initial load of the app where the icons and text are funky. Also starts crashing constantly so I switched back to the original version. But it looks good once the icons and text refresh when I click them or change views.
Did you try out the newest version? I added a tweak that fixes most of the crashes, like when using compact mode or collapsing a comment with an image.
Tried the latest version but still text gets cropped unless you move your finger across all of them
Also has some issues on iPad. It's a the top and blocks the search bar on the search page.
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Tried this out. Some weird issues on initial load of the app where the icons and text are funky. Also starts crashing constantly so I switched back to the original version. But it looks good once the icons and text refresh when I click them or change views.
Did you try out the newest version? I added a tweak that fixes most of the crashes, like when using compact mode or collapsing a comment with an image.
Tried the latest version but still text gets cropped unless you move your finger across all of them
The funky icons at the bottom fix them selves when you go to a different section then go back and reload the app after as well. So it fixes it self and seems to be working fine
Finally I found this thread. To all involved, is there any way to inject the new icon format into the IPAs? I played around with icon composer and a super basic vectorisation and it turned out really nice with all the layers. I can share the .icon file too if you want. It should respond to the tilt as the new Liquid Glass icons should, as well as the three icon modes. My opinionated choice - I hid the rings for the dark variant since I noticed most icons remain only a glyph in dark modes.
Finally I found this thread. To all involved, is there any way to inject the new icon format into the IPAs? I played around with icon composer and a super basic vectorisation and it turned out really nice with all the layers. I can share the .icon file too if you want. It should respond to the tilt as the new Liquid Glass icons should, as well as the three icon modes. My opinionated choice - I hid the rings for the dark variant since I noticed most icons remain only a glyph in dark modes.
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Iβd be interested in playing around with it if you were interested in sharing the icon files.
There's only one file, as far as I understand that's all you need. Open with Icon Composer
Can anyone share this modified ipa? Please π
Thanks to this guide, I've made it myself here, have fun.
Tried this out. Some weird issues on initial load of the app where the icons and text are funky. Also starts crashing constantly so I switched back to the original version. But it looks good once the icons and text refresh when I click them or change views.
Did you try out the newest version? I added a tweak that fixes most of the crashes, like when using compact mode or collapsing a comment with an image.
Tried the latest version but still text gets cropped unless you move your finger across all of them
The funky icons at the bottom fix them selves when you go to a different section then go back and reload the app after as well. So it fixes it self and seems to be working fine
Not sure if it's just me, but it seems to have stopped cutting text off in iOS 26.1 beta 3 (23B5064e).
Is it possible to change to this icon while signing with Feather? What format does it need to be?
Finally I found this thread. To all involved, is there any way to inject the new icon format into the IPAs? I played around with icon composer and a super basic vectorisation and it turned out really nice with all the layers. I can share the .icon file too if you want. It should respond to the tilt as the new Liquid Glass icons should, as well as the three icon modes. My opinionated choice - I hid the rings for the dark variant since I noticed most icons remain only a glyph in dark modes.
Beautful ! How does one apply the icon to the IPA ?
EDIT : Well it seems impossible without access to source code to add the Liquid Glass icon to Assets.car
Is it possible to change to this icon while signing with Feather? What format does it need to be?
I think Feather only accepts regular image files, not the Icon Composer file format.
Screenshot of Feather to set an alternative icon
Yes I know. Anyway to implement these icons ourself?
Yes I know. Anyway to implement these icons ourself?
As far as I found, without source code, we cannot.