RendererEngine icon indicating copy to clipboard operation
RendererEngine copied to clipboard

correct the range value of normal color and tint color for texture

Open JeanPhilippeKernel opened this issue 5 years ago • 5 comments

partially done, but we should improve color value, for normal color it's RGB (0 - 255), but for tint color texture it's Vec4 (0f- 1f)

JeanPhilippeKernel avatar Oct 14 '20 01:10 JeanPhilippeKernel

I'll take this

BRICEMARCELKOUADIO avatar Nov 28 '21 19:11 BRICEMARCELKOUADIO

sure... I assigned it to you!

JeanPhilippeKernel avatar Nov 28 '21 19:11 JeanPhilippeKernel

Since we have an editor now, we should verify whether It still is the case and correct it if necessary. see https://github.com/JeanPhilippeKernel/RendererEngine/blob/develop/Tetragrama/src/Components/InspectorViewUIComponent.cpp -- line 121

JeanPhilippeKernel avatar Aug 22 '22 11:08 JeanPhilippeKernel

@JFancis would you like to check this out?

JeanPhilippeKernel avatar Aug 22 '22 11:08 JeanPhilippeKernel

Hi yes

JFancis avatar Aug 22 '22 12:08 JFancis

No longer applicable

JeanPhilippeKernel avatar Dec 04 '23 12:12 JeanPhilippeKernel