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Introduce a template shader during build process

Open JeanPhilippeKernel opened this issue 3 years ago • 0 comments

The goal here is by using a template shader file, we could generate a file depending on the target platform. this can help to avoid the code copy process we do manually to update its UNIX version file by changing the OpenGL version

JeanPhilippeKernel avatar Feb 27 '22 00:02 JeanPhilippeKernel