RendererEngine
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Add new Texture constructor to support rgba arguments
We want to be able to add r, g, b, a value through the ctor of Texture Class. we add a new ctor or extend an existing one See the implementation of Texture2D : https://github.com/JeanPhilippeKernel/RendererEngine/blob/develop/ZEngine/src/Texture2D.cpp
@JFancis would you like to work on this one ?
Hi,Yes