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Baby Step Giant Step for SECPK1

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Hi every one, hi JLP i hope you read this. Current approach for BSGS is more o less the, example: ``` Target Key 99 known range 75-100 (Like puzzles etc...)...

Is it a comparison or evaluation between Kangaroo and BSGS which one is faster on a similar range, similar PubKey key on the same hardware? thanks

There are built-in functions in GCC to flip byte contents, e.g. __builtin_bswap64. Is there a similar function under NVCC for CUDA? If not, how do I implement this function on...

JLP use a Substart startRange to the point to solve. ``` Int km(&ph->startKey); km.Neg(); km.Add(&secp->order); km.Sub((uint64_t)(CPU_GRP_SIZE/2)*bsSize); startP = secp->ComputePublicKey(&km); startP = secp->AddDirect(keyToSearch,startP); ``` This is the bug. startP is a...

input file: ``` 400 800000000000000000000000000000 8000000000000000000000001FFFFF 03af08c568fbbc8c878252b72ff8cc03101b8f5ef61611dfdc3289719c6dec7dc2 032a08f56606f16c2bc60e77e5fe333c4d0e2114dd7eb8cf77b542bbc9c15868d9 ``` Only one of those keys were found, both are in the middle of the given range Private Key: 8000000000000000000000000FFFFF Public key:...

I been testing this funtion in my keyhunt tool, and some times i get a wrong result, this is because sometimes you are working adding points in a blind way,...

Is it possible to compile on OSX? I am stuck on 2 errors in BSGS.h - unknown type p_thread and _mutex.

Dear Jean Luc, please make a path save file.

![Error msg](https://user-images.githubusercontent.com/53095100/92245244-af0ae300-eee1-11ea-9480-9c2ef15ff762.PNG) I am getting error message. Please help me