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looking for 64bit version of Sdef Editor for M1 Mac

Open pauljvallance opened this issue 3 years ago • 4 comments

Hello, it looks like I have to compile this app myself in Xcode? I don't understand what I need to do with the directives. Is there any chance you could build the 64bit version for download?

pauljvallance avatar Jan 19 '22 16:01 pauljvallance

I did just recompile a Intel/M1 version but as I can't test it (I still don't have M1 Mac), I just put it here.

Note that I can't notarize it either at the moment as I don't have access to a paid account at the moment, so you will have to right-clic it and select "Open" to bypass the macOS alerting message about the app being evil 😈

Sdef Editor.zip

Jean-Daniel avatar Jan 19 '22 20:01 Jean-Daniel

Wow, thankyou. Much appreciated. Best regards Paul

On 2022-01-19, at 22:41, Jean-Daniel @.***> wrote:

 I did just recompile a Intel/M1 version but as I can't test it (I still don't have M1 Mac), I just put it here.

Note that I can't notarize it either at the moment as I don't have access to a paid account at the moment, so you will have to right-clic it and select "Open" to bypass the macOS alerting message about the app being evil 😈

Sdef Editor.zip

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pauljvallance avatar Jan 19 '22 20:01 pauljvallance

Only two issues so far. I found that removing a command from a list causes the saved sdef file to corrupt when read back in. No problem I can simply edit the XML manually to do this. When opening disclosure triangles for the Suite, commands etc the background of the sidebar flashes white for a moment when OS is in dark mode.

pauljvallance avatar Jan 26 '22 12:01 pauljvallance

Hi, did you have any success with the issue of removing a command from a list causing the saved sdef file to corrupt when read back in to the editor?

pauljvallance avatar Aug 06 '23 13:08 pauljvallance