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swe1r-patcher enhances your "Star Wars Episode 1: Racer" (SWE1R) experience

Results 12 swe1r-patcher issues
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The game looks bad when trying to display the fonts at smaller resolutions. The edges become very pixelated. We should consider reducing our resolution to increase font-smoothing. We should also...

Attempt to fix #23 However, I assume this *does not work*; and ***will crash***: It's probably before Steam decryption, but I currently don't have time to test this change myself....

An unconfirmed bug report. I did a code review but could not see an issue? Needs testing. The `stdout` should display the network GUID, so this should be easy to...

There should be a frame limiter - should be easy enough: hook into the display routine, and wait until the next frame should hit.

Could replace the copyright message in the splash screen / main menu for example.

This adds support for AppVeyor builds and deployment of the 32 bit MinGW builds to this repository. Problems which need an issue after merge: - MSVC build is broken. I...

Adds a messagebox if an error occured during CreateProcess. The message contains the error ID and a meaningful string. The output is a bit cryptic and poor, but it's better...

Ideally, these fonts should be integrated into the binary. However, for the time being, we should at least handle this gracefully by spitting an error, and simply not patch the...

Ideally by implementing #6 we should have a list of supported features and keep track of them, and what's bad / good about them (or more specifically: who should be...

While the ingame config is fully configurable (independent for each upgrade category), the select-podracer display is messy and only uses 1 kind of upgrade part level / health for all...