Jannik Vogel

Results 596 issues of Jannik Vogel

There should be a GL1.x backend (or something similar). While this might sound stupid and ridiculous, it would make it easier to port to more platforms. We don't benefit anything...

enhancement

Soon, "Twenty-First Century Fox" will be a part of "The Walt Disney Company" and "The Walt Disney Company" should be in control of most rights to the game. We won't...

easy
administrative

Sometimes uses tabs. Change to 2 spaces per tab.

easy

Currently, when turning off the `hacky_printf` function using the preprocessor, it will result in not returning a value in a function returning an int. The return value should never be...

easy

I've just tried running on a system without OpenGL and I just got a SIGSEGV at address 0 without stack trace. If there is no OpenGL, an error message should...

enhancement
easy

When trying to set D3DPTEXTURECAPS_SQUAREONLY in our D3D device description, the game will have a lot of graphical issues. It should be investigated wether this is a bug in OpenSWE1R...

See FIXMEs in source code

enhancement

We should figure out why this happens.

Even when the framebuffer is claiming to be 32 bits, the game will send 16 bit clear values. It should be investigated why this happens and if this is a...

There is no documentation for the profiler yet. It should be written soon.

enhancement