Aarush Deshpande
Aarush Deshpande
> but I guess only because of the unfortunate double-usage with the OpenGL renderer where it actually means "live preview" rather than "preview file after completion". Might be something to...
Minimum Workable Example: ```py from manim import * config.background_opacity = 0 class Test(Scene): def construct(self): self.play(Create(Circle())) ```
Actually tested this with the following code and it doesn't seem to work? ```py class Test(Scene): def construct(self): self.play(Create(Circle())) self.play(SpiralIn(VGroup(Square().shift(RIGHT*3), Triangle().shift(LEFT*3)))) ``` https://github.com/ManimCommunity/manim/assets/110117391/54656925-8330-4480-a219-8153ba214670
Oh I misread the PR fix the second time, I thought it was fixing the abruptness of the animation. Sorry for the confusion!
Also on the list: Add ``VGroup`` and updaters.
Do we want to replace the current quickstart with this?
You can now find the docs here: https://manimce--3495.org.readthedocs.build/en/3495/adventure/index.html
Related #2713 and #3356
> `pointwise_become_partial` is only available on `VMobject`, so the type hint is probably invalid here? > > https://github.com/ManimCommunity/manim/blob/4315549c31747231eb6e5aead5408e3b2fe4de16/manim/animation/creation.py#L122-L130 It would seem so!
Maybe we should consider this, especially since #3523 showed up independently.