Janonas
Janonas
Ill add that for me it only seems to affect some models?
> > Ill add that for me it only seems to affect some models? > > That's probably unrelated to the hidden model bug, especially as there was recently a...
Im having issues with set_cells_terrain_connect(), especially if im using it to patch the terain after removing some tiles in game. Its quite ruining my project.
Ah, im using godot 4.0, where no such equivalent function seems to exist. I figured out a solution, and it is to use set_cells_terrain_connect(0, [tiles to erase], 0, -1, false)...